Xna

Finished Projects..

 

Space Wars - 26.Februar 2010

Yet another one of my older projects which never got finsihed.
I decided to pull it out again and finsish it. Besides the plans I had from earlier I also added the ability to create custom levels.
Contains over 20 maps and 500 enemies to defeat!
Space wars game    Space wars game menu    Space wars game
Download here.

AsteroidShooter - 12.Februar 2010

Before I started to make 'bigger' games, I created this, to test the base setup of a game (organizing, splitting into classes, ...).
It isn't that a great game. Simply move around and shoot asteroids, without getting hit.
AsteroidShooter game AsteroidShooter menu
Download here.

Reversi - 28.September 2009

Finally managed to finish it.
It has a 2D animated menu, 3 different difficulty settings as well as 10 different colors for the coins.
Reversi game Reversi menu
Download here.

Basic engine - 26.September 2009

I am not even sure whether it is a real engine, because it's just the way I start with every xna game.
I wrote this to not always have to create it with each new project.
It contains:
-A fps counter (can be turned on/off).
-An Input class, which helps you to check for pressed keys, etc as well as gives you the inputed text and
-A log writer.
Feel free to edit & use it.
Download here.

Particle system - 17.December 2008

I made a small particle system for a 2D game.
It has several effects such as explosion, ray, gravitation drawn particles...
You can use anything which is inside this .zip file for your own projects, as long as I get the copyrights for it.
Gravity left Gravity up Swarm of bees
Download here.

Menu - 17.December 2008

I made a small menu for a 2D or 3D game. The menu entries can be easily changes and will automatically be drawn onto a circle with each entry being away the same distance from each other.
You can use anything which is inside this .zip file for your own projects, as long as I get the copyrights for it.
Click for full size
Download here.